Resume

 

Experience

ZERO DIMENSION

Producer, Community, UI, 2015 - 2018

Responsible for absolutely all tasks related to Cerebrawl's production, community management, and game's UI design. Core tasks include everything from scheduling production and budgeting, community building and engagement, and creating the UX flow and UI design/animation for Cerebrawl.

VML

Consultant, 2016

Worked with VML and the Ford Motor Company to create mockups and animations for a large touch installation. Work included Cinema 4D and After Effects as well as icon work for some of the smaller aspects of the experience.

Indie MEGABOOTH

Community Manager, 2015

I handled social media outreach, scheduling and editing guest articles,
editing the Indie MEGACAST, and broadcast once daily on Twitch.

Disney Interactive

Senior UI Designer, 2014 - 2015

Worked on the mobile title Marvel: Avengers Alliance 2 and created wireframes,
full screens, icons, animations, and beyond.

Microsoft

Lead UI Designer, 2012 - 2013

Lead a small team of designers on Microsoft’s game Project Spark. Tasks
included managing UI artists and maintaining consistency across the UI.

GOSU

Co-Founder/Community Director, 2012 - 2014

Gosu was an eSports bar turned into a community effort to curate the best eSports events and local indie games. Over that time I built a local community of roughly 700 people strong and managed an in-house League of Legends LCS invite team.

Massively Fun

Senior Designer, 2010 - 2012

Built all of the assets for WordSquared. Responsibilities included all game
UI and UX, ads and web presence, logo, print, and some travel.

Contact

Email
Twitter

Skills

Photoshop
Illustrator
InDesign
After Effects
Unity
Social Media
Beard growing
Meme blasting

Interests

Indie games
Tabletop games
eSports
Keyboards
Illustration
New tech
Tacos

Education

New Media
Academy of Art University, 2007